Journal of South China University of Technology(Natural Science Edition) ›› 2004, Vol. 32 ›› Issue (2): 54-57.

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Application of Three-dimension Scene System in Building Structures

Huang Yan-sheng Zheng Hua-bin Cai Jian   

  1. College of Architecture and Civil Engineering‚South China Univ.of Tech.‚Guangzhou510640‚Guangdong‚China
  • Received:2003-04-14 Online:2004-02-20 Published:2015-09-07
  • Contact: 黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究. E-mail:cvyhuang@ scut.edu.cn
  • About author:黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究.

Abstract: The problem how to apply the three-dimension scene system which has been highly developed in computer science to the pre-and post -treatments of building structures was discussed.A method of developing a management program of complex three-dimension scenes using the free toolkit “GLScene” was proposed.An object -oriented data structure for the three-dimension model was thus set up.By using this model‚an OpenGL-based rea- l time three-dimension scene system was realized.The system has the functions of three-dimension static display and dynamic roam‚etc.and is characterized by low require-
ment of computer hardware and high modeling speed.

Key words: building structure, three-dimension scene system, program development

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