华南理工大学学报(自然科学版) ›› 2004, Vol. 32 ›› Issue (2): 54-57.

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三维场景体系在建筑结构上的应用

黄炎生 郑华彬 蔡健   

  1. 华南理工大学 建筑学院  广东 广州510640
  • 收稿日期:2003-04-14 出版日期:2004-02-20 发布日期:2015-09-07
  • 通信作者: 黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究. E-mail:cvyhuang@ scut.edu.cn
  • 作者简介:黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究.
  • 基金资助:
     广东省自然科学基金重点资助项目(012356)

Application of Three-dimension Scene System in Building Structures

Huang Yan-sheng Zheng Hua-bin Cai Jian   

  1. College of Architecture and Civil Engineering‚South China Univ.of Tech.‚Guangzhou510640‚Guangdong‚China
  • Received:2003-04-14 Online:2004-02-20 Published:2015-09-07
  • Contact: 黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究. E-mail:cvyhuang@ scut.edu.cn
  • About author:黄炎生(1963-)‚男‚博士‚副教授‚主要从事结构分析和计算机可视化的研究.

摘要: 介绍如何将在计算机领域的三维场景体系应用到建筑结构的前后处理当中‚提出了利用免费控件 GLScene 进行复杂的三维场景的管理程序的开发方法;建立起一种面向对象的三维模型数据结构‚并据此实现了基于 OpenGL 的实时三维视景体系.该体系实现了三维静态显示、三维动态漫游等功能‚并具有对计算机硬件要求较低、建模快速的优点.

关键词: 建筑结构, 三维场景体系, 程序开发 

Abstract: The problem how to apply the three-dimension scene system which has been highly developed in computer science to the pre-and post -treatments of building structures was discussed.A method of developing a management program of complex three-dimension scenes using the free toolkit “GLScene” was proposed.An object -oriented data structure for the three-dimension model was thus set up.By using this model‚an OpenGL-based rea- l time three-dimension scene system was realized.The system has the functions of three-dimension static display and dynamic roam‚etc.and is characterized by low require-
ment of computer hardware and high modeling speed.

Key words: building structure, three-dimension scene system, program development

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